@@ -68,5 +68,7 @@ namespace TaleWorlds.InputSystem
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public extern bool IsGameKeyDownAndReleased(int gameKey);
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public extern bool IsHotKeyDownAndReleased(string gameKey);
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public extern InputKey GetControllerClickKey();
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}
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}
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@@ -20,11 +20,11 @@ namespace TaleWorlds.InputSystem
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public GameKeyContextType Type { [CompilerGenerated]
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get; }
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public Dictionary<string, HotKey>.ValueCollection RegisteredHotKeys { get; }
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public MBReadOnlyList<GameKey> RegisteredGameKeys { [CompilerGenerated]
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get; }
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public Dictionary<string, HotKey>.ValueCollection RegisteredHotKeys { get; }
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public Dictionary<string, GameAxisKey>.ValueCollection RegisteredGameAxisKeys { get; }
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protected extern GameKeyContext(string id, int gameKeysCount, GameKeyContextType type = GameKeyContextType.Default);
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@@ -28,7 +28,9 @@ namespace TaleWorlds.InputSystem
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public static extern void Tick(float dt);
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public static extern void Initialize(PlatformFilePath savePath,
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public static extern void Initialize(PlatformFilePath savePath, bool isRDownSwappedWithRRight);
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public static extern void RegisterInitialContexts(IEnumerable<GameKeyContext> contexts, bool loadKeys);
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public static extern bool ShouldNotifyDocumentVersionDifferent();
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@@ -66,5 +66,7 @@ namespace TaleWorlds.InputSystem
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bool IsShiftDown();
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bool IsAltDown();
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InputKey GetControllerClickKey();
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}
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}
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@@ -46,8 +46,12 @@ namespace TaleWorlds.InputSystem
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Vec2 GetResolution();
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Vec2 GetDesktopResolution();
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void SetCursorPosition(int x, int y);
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void SetCursorFriction(float frictionValue);
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InputKey GetControllerClickKey();
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}
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}
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@@ -16,8 +16,12 @@ namespace TaleWorlds.InputSystem
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public static IInputContext DebugInput { [CompilerGenerated]
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get; }
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public static IInputManager InputManager { get; }
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public static Vec2 Resolution { get; }
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public static Vec2 DesktopResolution { get; }
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public static bool IsMouseActive { get; }
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public static bool IsControllerConnected { get; }
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@@ -91,5 +95,7 @@ namespace TaleWorlds.InputSystem
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public static extern void SetMousePosition(int x, int y);
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public static extern void SetCursorFriction(float frictionValue);
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public static extern InputKey GetControllerClickKey();
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}
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}
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@@ -32,6 +32,8 @@ namespace TaleWorlds.InputSystem
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public extern Vector2 GetPointerPosition();
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public extern Vec2 GetPointerPositionVec2();
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public extern void RegisterHotKeyCategory(GameKeyContext category);
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public extern bool IsCategoryRegistered(GameKeyContext category);
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@@ -103,5 +105,7 @@ namespace TaleWorlds.InputSystem
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public extern bool IsShiftDown();
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public extern bool IsAltDown();
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public extern InputKey GetControllerClickKey();
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}
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}
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