Diff to HTML by rtfpessoa

Files changed (7) hide show
  1. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.InputSystem/TaleWorlds//InputSystem/EmptyInputContext.cs +2 -0
  2. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.InputSystem/TaleWorlds//InputSystem/GameKeyContext.cs +2 -2
  3. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.InputSystem/TaleWorlds//InputSystem/HotKeyManager.cs +3 -1
  4. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.InputSystem/TaleWorlds//InputSystem/IInputContext.cs +2 -0
  5. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.InputSystem/TaleWorlds//InputSystem/IInputManager.cs +4 -0
  6. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.InputSystem/TaleWorlds//InputSystem/Input.cs +6 -0
  7. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.InputSystem/TaleWorlds//InputSystem/InputContext.cs +4 -0
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.InputSystem/TaleWorlds//InputSystem/EmptyInputContext.cs RENAMED
@@ -68,5 +68,7 @@ namespace TaleWorlds.InputSystem
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  public extern bool IsGameKeyDownAndReleased(int gameKey);
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  public extern bool IsHotKeyDownAndReleased(string gameKey);
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+
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+ public extern InputKey GetControllerClickKey();
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  }
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  }
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.InputSystem/TaleWorlds//InputSystem/GameKeyContext.cs RENAMED
@@ -20,11 +20,11 @@ namespace TaleWorlds.InputSystem
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  public GameKeyContextType Type { [CompilerGenerated]
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  get; }
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- public Dictionary<string, HotKey>.ValueCollection RegisteredHotKeys { get; }
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-
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  public MBReadOnlyList<GameKey> RegisteredGameKeys { [CompilerGenerated]
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  get; }
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+ public Dictionary<string, HotKey>.ValueCollection RegisteredHotKeys { get; }
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+
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  public Dictionary<string, GameAxisKey>.ValueCollection RegisteredGameAxisKeys { get; }
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  protected extern GameKeyContext(string id, int gameKeysCount, GameKeyContextType type = GameKeyContextType.Default);
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.InputSystem/TaleWorlds//InputSystem/HotKeyManager.cs RENAMED
@@ -28,7 +28,9 @@ namespace TaleWorlds.InputSystem
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  public static extern void Tick(float dt);
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- public static extern void Initialize(PlatformFilePath savePath, IEnumerable<GameKeyContext> contexts, bool loadKeys);
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+ public static extern void Initialize(PlatformFilePath savePath, bool isRDownSwappedWithRRight);
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+
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+ public static extern void RegisterInitialContexts(IEnumerable<GameKeyContext> contexts, bool loadKeys);
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  public static extern bool ShouldNotifyDocumentVersionDifferent();
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home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.InputSystem/TaleWorlds//InputSystem/IInputContext.cs RENAMED
@@ -66,5 +66,7 @@ namespace TaleWorlds.InputSystem
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  bool IsShiftDown();
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  bool IsAltDown();
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+ InputKey GetControllerClickKey();
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  }
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  }
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.InputSystem/TaleWorlds//InputSystem/IInputManager.cs RENAMED
@@ -46,8 +46,12 @@ namespace TaleWorlds.InputSystem
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  Vec2 GetResolution();
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+ Vec2 GetDesktopResolution();
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  void SetCursorPosition(int x, int y);
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  void SetCursorFriction(float frictionValue);
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+ InputKey GetControllerClickKey();
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  }
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  }
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.InputSystem/TaleWorlds//InputSystem/Input.cs RENAMED
@@ -16,8 +16,12 @@ namespace TaleWorlds.InputSystem
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  public static IInputContext DebugInput { [CompilerGenerated]
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  get; }
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+ public static IInputManager InputManager { get; }
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+
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  public static Vec2 Resolution { get; }
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+ public static Vec2 DesktopResolution { get; }
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+
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  public static bool IsMouseActive { get; }
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  public static bool IsControllerConnected { get; }
@@ -91,5 +95,7 @@ namespace TaleWorlds.InputSystem
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  public static extern void SetMousePosition(int x, int y);
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  public static extern void SetCursorFriction(float frictionValue);
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+ public static extern InputKey GetControllerClickKey();
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  }
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  }
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.InputSystem/TaleWorlds//InputSystem/InputContext.cs RENAMED
@@ -32,6 +32,8 @@ namespace TaleWorlds.InputSystem
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  public extern Vector2 GetPointerPosition();
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+ public extern Vec2 GetPointerPositionVec2();
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  public extern void RegisterHotKeyCategory(GameKeyContext category);
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  public extern bool IsCategoryRegistered(GameKeyContext category);
@@ -103,5 +105,7 @@ namespace TaleWorlds.InputSystem
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  public extern bool IsShiftDown();
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  public extern bool IsAltDown();
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+ public extern InputKey GetControllerClickKey();
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  }
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  }