Diff to HTML by rtfpessoa

Files changed (10) hide show
  1. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem/AsyncFileSaveDriver.cs +4 -1
  2. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/old/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem/DefaultObjectResolver.cs +0 -15
  3. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem/FileDriver.cs +4 -1
  4. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem/ISaveDriver.cs +4 -1
  5. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem/InMemDriver.cs +4 -1
  6. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem/SaveableTypeDefiner.cs +7 -8
  7. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem//Definition/TypeDefinition.cs +8 -3
  8. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/new/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem//Resolvers/IEnumResolver.cs +7 -0
  9. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem → new/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem//Resolvers}/IObjectResolver.cs +1 -1
  10. home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem//Save/SaveOutput.cs +2 -0
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem/AsyncFileSaveDriver.cs RENAMED
@@ -1,3 +1,4 @@
1
+ using System.Threading.Tasks;
1
2
  using TaleWorlds.Library;
2
3
 
3
4
  namespace TaleWorlds.SaveSystem
@@ -6,7 +7,7 @@ namespace TaleWorlds.SaveSystem
6
7
  {
7
8
  public extern AsyncFileSaveDriver();
8
9
 
9
- extern SaveResult ISaveDriver.Save(string saveName, int version, MetaData metaData, GameData gameData);
10
+ extern Task<SaveResultWithMessage> ISaveDriver.Save(string saveName, int version, MetaData metaData, GameData gameData);
10
11
 
11
12
  extern SaveGameFileInfo[] ISaveDriver.GetSaveGameFileInfos();
12
13
 
@@ -19,5 +20,7 @@ namespace TaleWorlds.SaveSystem
19
20
  extern bool ISaveDriver.Delete(string saveName);
20
21
 
21
22
  extern bool ISaveDriver.IsSaveGameFileExists(string saveName);
23
+
24
+ extern bool ISaveDriver.IsWorkingAsync();
22
25
  }
23
26
  }
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/old/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem/DefaultObjectResolver.cs DELETED
@@ -1,15 +0,0 @@
1
- using TaleWorlds.SaveSystem.Load;
2
-
3
- namespace TaleWorlds.SaveSystem
4
- {
5
- public class DefaultObjectResolver : IObjectResolver
6
- {
7
- extern bool IObjectResolver.CheckIfRequiresAdvancedResolving(object originalObject);
8
-
9
- extern object IObjectResolver.ResolveObject(object originalObject);
10
-
11
- extern object IObjectResolver.AdvancedResolveObject(object originalObject, MetaData metaData, ObjectLoadData objectLoadData);
12
-
13
- public extern DefaultObjectResolver();
14
- }
15
- }
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem/FileDriver.cs RENAMED
@@ -1,10 +1,11 @@
1
+ using System.Threading.Tasks;
1
2
  using TaleWorlds.Library;
2
3
 
3
4
  namespace TaleWorlds.SaveSystem
4
5
  {
5
6
  public class FileDriver : ISaveDriver
6
7
  {
7
- public extern SaveResult Save(string saveName, int version, MetaData metaData, GameData gameData);
8
+ public extern Task<SaveResultWithMessage> Save(string saveName, int version, MetaData metaData, GameData gameData);
8
9
 
9
10
  public extern MetaData LoadMetaData(string saveName);
10
11
 
@@ -18,6 +19,8 @@ namespace TaleWorlds.SaveSystem
18
19
 
19
20
  public extern bool IsSaveGameFileExists(string saveName);
20
21
 
22
+ public extern bool IsWorkingAsync();
23
+
21
24
  public extern FileDriver();
22
25
  }
23
26
  }
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem/ISaveDriver.cs RENAMED
@@ -1,10 +1,11 @@
1
+ using System.Threading.Tasks;
1
2
  using TaleWorlds.Library;
2
3
 
3
4
  namespace TaleWorlds.SaveSystem
4
5
  {
5
6
  public interface ISaveDriver
6
7
  {
7
- SaveResult Save(string saveName, int version, MetaData metaData, GameData gameData);
8
+ Task<SaveResultWithMessage> Save(string saveName, int version, MetaData metaData, GameData gameData);
8
9
 
9
10
  SaveGameFileInfo[] GetSaveGameFileInfos();
10
11
 
@@ -17,5 +18,7 @@ namespace TaleWorlds.SaveSystem
17
18
  bool Delete(string saveName);
18
19
 
19
20
  bool IsSaveGameFileExists(string saveName);
21
+
22
+ bool IsWorkingAsync();
20
23
  }
21
24
  }
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem/InMemDriver.cs RENAMED
@@ -1,10 +1,11 @@
1
+ using System.Threading.Tasks;
1
2
  using TaleWorlds.Library;
2
3
 
3
4
  namespace TaleWorlds.SaveSystem
4
5
  {
5
6
  public class InMemDriver : ISaveDriver
6
7
  {
7
- public extern SaveResult Save(string saveName, int version, MetaData metaData, GameData gameData);
8
+ public extern Task<SaveResultWithMessage> Save(string saveName, int version, MetaData metaData, GameData gameData);
8
9
 
9
10
  public extern MetaData LoadMetaData(string saveName);
10
11
 
@@ -18,6 +19,8 @@ namespace TaleWorlds.SaveSystem
18
19
 
19
20
  public extern bool IsSaveGameFileExists(string saveName);
20
21
 
22
+ public extern bool IsWorkingAsync();
23
+
21
24
  public extern InMemDriver();
22
25
  }
23
26
  }
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem/SaveableTypeDefiner.cs RENAMED
@@ -1,6 +1,7 @@
1
1
  using System;
2
2
  using System.Collections.Generic;
3
3
  using TaleWorlds.SaveSystem.Definition;
4
+ using TaleWorlds.SaveSystem.Resolvers;
4
5
 
5
6
  namespace TaleWorlds.SaveSystem
6
7
  {
@@ -32,21 +33,19 @@ namespace TaleWorlds.SaveSystem
32
33
 
33
34
  protected extern void AddBasicTypeDefinition(Type type, int saveId, IBasicTypeSerializer serializer);
34
35
 
35
- protected extern void AddClassDefinition(Type type, int saveId);
36
+ protected extern void AddClassDefinition(Type type, int saveId, IObjectResolver resolver = null);
36
37
 
37
- protected extern void AddClassDefinition(Type type, int saveId, IObjectResolver resolver);
38
+ protected extern void AddClassDefinitionWithCustomFields(Type type, int saveId, IEnumerable<Tuple<string, short>> fields, IObjectResolver resolver = null);
38
39
 
39
- protected extern void AddClassDefinitionWithCustomFields(Type type, int saveId, IEnumerable<Tuple<string, short>> fields);
40
+ protected extern void AddStructDefinitionWithCustomFields(Type type, int saveId, IEnumerable<Tuple<string, short>> fields, IObjectResolver resolver = null);
40
41
 
41
- protected extern void AddStructDefinitionWithCustomFields(Type type, int saveId, IEnumerable<Tuple<string, short>> fields);
42
+ protected extern void AddRootClassDefinition(Type type, int saveId, IObjectResolver resolver = null);
42
43
 
43
- protected extern void AddRootClassDefinition(Type type, int saveId);
44
-
45
- protected extern void AddStructDefinition(Type type, int saveId);
44
+ protected extern void AddStructDefinition(Type type, int saveId, IObjectResolver resolver = null);
46
45
 
47
46
  protected extern void AddInterfaceDefinition(Type type, int saveId);
48
47
 
49
- protected extern void AddEnumDefinition(Type type, int saveId);
48
+ protected extern void AddEnumDefinition(Type type, int saveId, IEnumResolver enumResolver = null);
50
49
 
51
50
  protected extern void ConstructContainerDefinition(Type type);
52
51
  }
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem//Definition/TypeDefinition.cs RENAMED
@@ -2,6 +2,8 @@ using System;
2
2
  using System.Collections.Generic;
3
3
  using System.Reflection;
4
4
  using System.Runtime.CompilerServices;
5
+ using TaleWorlds.SaveSystem.Load;
6
+ using TaleWorlds.SaveSystem.Resolvers;
5
7
 
6
8
  namespace TaleWorlds.SaveSystem.Definition
7
9
  {
@@ -16,9 +18,6 @@ namespace TaleWorlds.SaveSystem.Definition
16
18
 
17
19
  public bool IsClassDefinition { get; }
18
20
 
19
- public IObjectResolver ObjectResolver { [CompilerGenerated]
20
- get; }
21
-
22
21
  public List<CustomField> CustomFields { [CompilerGenerated]
23
22
  get; }
24
23
 
@@ -33,6 +32,12 @@ namespace TaleWorlds.SaveSystem.Definition
33
32
 
34
33
  public extern TypeDefinition(Type type, int saveId, IObjectResolver objectResolver);
35
34
 
35
+ public extern bool CheckIfRequiresAdvancedResolving(object originalObject);
36
+
37
+ public extern object ResolveObject(object originalObject);
38
+
39
+ public extern object AdvancedResolveObject(object originalObject, MetaData metaData, ObjectLoadData objectLoadData);
40
+
36
41
  public extern void CollectInitializationCallbacks();
37
42
 
38
43
  public extern void CollectProperties();
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/new/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem//Resolvers/IEnumResolver.cs ADDED
@@ -0,0 +1,7 @@
1
+ namespace TaleWorlds.SaveSystem.Resolvers
2
+ {
3
+ public interface IEnumResolver
4
+ {
5
+ string ResolveObject(string originalObject);
6
+ }
7
+ }
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem → new/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem//Resolvers}/IObjectResolver.cs RENAMED
@@ -1,6 +1,6 @@
1
1
  using TaleWorlds.SaveSystem.Load;
2
2
 
3
- namespace TaleWorlds.SaveSystem
3
+ namespace TaleWorlds.SaveSystem.Resolvers
4
4
  {
5
5
  public interface IObjectResolver
6
6
  {
home/runner/work/Bannerlord.ReferenceAssemblies.Diff/Bannerlord.ReferenceAssemblies.Diff/temp/{old → new}/Core/TaleWorlds.SaveSystem/TaleWorlds//SaveSystem//Save/SaveOutput.cs RENAMED
@@ -16,6 +16,8 @@ namespace TaleWorlds.SaveSystem.Save
16
16
 
17
17
  public bool Successful { get; }
18
18
 
19
+ public bool IsContinuing { get; }
20
+
19
21
  public extern void PrintStatus();
20
22
  }
21
23
  }